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            Computer Programming

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            #ProMa: Product Management Tools, Methods and Some Off-the-wall Ideas
             

            #ProMa: Product Management Tools, Methods and Some Off-the-wall Ideas (Trade Paperback / Paperback)

            By Charak, Dinker

            • RRP: $29.50
            • $29.50
            • In Stock US

            Based on his popular blog, Dinker Charak brings a collection of tools, methodologies, and some unexpected approaches to Product Management. He also talks about his entrepreneurial journey from the eye of a Product Manager and discusses the strategy and its failures. Each chapter ...is complete in itself and focused on a specific theme. Some chapters may rely on concepts introduced in details in a previous chapter. However, a reader can still benefit from it without know details from the earlier chapters. The book is divided into three sections. The first section (chapters 1-6) is about various tools & methods Dinker has created and used for Product Management. These include the Product Management Canvas and the Product workshops he runs. The second section (chapters 7-18) is about various thoughts and ideas that Dinker has around what it means to be a Product Managers and Product Management. The third section (chapters 19-26) is about entrepreneurship and based on his experience as a founder who hasn't succeeded yet. It also has some ideas on team building, mainly around a novel concept of Dirty-Work Group. Key Takeaway from the Book #ProMa The book covers the entire lifecycle of a product/business evolution and introduces a lot of handy artifacts - checklists, frameworks, tools, etc. - that can be readily used at various stages of evolution. There are plenty of practical ProMa tools you can use every day and also the philosophical exploration of the subject through lenses as varied as Indian materialism, Francis Bacon (he of the scientific method), and Rene Descartes and Sociology. Who Should Read the Book #ProMa The First Timer: Has a tech, business or design background. Is now a Product Manager for a B2C product. Is poly-skilled enough to get the job but worried if is knowledgeable to pull it along. An Experienced ProMa: Has been a ProMa in an Enterprise that is building a B2B product. Has done MBA and/or has a technical background. With the expectation of B2B produ
            Read more

            ISBN 9781732254466
            Released AU 22 Jun 2018
            Publisher Dinker Charak United States
            Interest Age General Audience
            Availability
            Internationally sourced; ships 6-12 working days
            View details for this title
            A Study in String Processing Languages
             

            A Study in String Processing Languages (Hardback)

            By Klint, Paul

            • RRP: $130.50
            • $130.50
            • Not Yet Available
            ISBN 9780387160412
            Released AU 1 Dec 1985
            Publisher Springer
            Interest Age General Audience
            Series Lecture Notes in Mathematics
            Availability
            Showing not yet available from supplier. Ships once released.
            View details for this title
            Human Computer Interaction
             

            Human Computer Interaction (Trade Paperback / Paperback)

            By Grechenig, Thomas; Tscheligi, Manfred; '93, Vchci

            • RRP: $196.99
            • $196.99
            • Not Yet Available

            Scientists and engineers from industry, academia, and major research institutes from 19 countries contributed to the Vienna Conference on Human Computer Interaction (VCHCI '93). This volume contains the proceedings of the conference. Only submissions of the highest scientific qua...lity were accepted as papers, and all contributions address the latest research and application in the human aspects of design and use of computing systems. The papers cover a large field of human computer interaction including design, evaluation, interactive architectures, cognitive models, workplace environment, and HCI application areas. The motto of the conference, Fin de Si cle, affiliates Vienna's intellectual tradition to the field's progressive development at the end of this century.The VCHCI is focused on showing that HCI is more than an area to beautify interaction with computers, provokes disputes among its different contributing fields, does not flee the vital questions forpeople using computers, and provides radically new opportunities for users.
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            ISBN 9780387573120
            Released AU 1 Sep 1993
            Publisher Springer
            Interest Age General Audience
            Series Lecture Notes in Economic and Mathematical Systems
            Availability
            Showing not yet available from supplier. Ships once released.
            View details for this title
            #ProMa: Product Management Tools, Methods and Some Off-the-wall Ideas
             

            #ProMa: Product Management Tools, Methods and Some Off-the-wall Ideas (Trade Paperback / Paperback)

            By Charak, Dinker

            • RRP: $88.50
            • $88.50
            • In Stock US

            Based on his popular blog, Dinker Charak brings a collection of tools, methodologies, and some unexpected approaches to Product Management. He also talks about his entrepreneurial journey from the eye of a Product Manager and discusses the strategy and its failures. Each chapter ...is complete in itself and focused on a specific theme. Some chapters may rely on concepts introduced in details in a previous chapter. However, a reader can still benefit from it without know details from the earlier chapters. The book is divided into three sections. The first section (chapters 1-6) is about various tools & methods Dinker has created and used for Product Management. These include the Product Management Canvas and the Product workshops he runs. The second section (chapters 7-18) is about various thoughts and ideas that Dinker has around what it means to be a Product Managers and Product Management. The third section (chapters 19-26) is about entrepreneurship and based on his experience as a founder who hasn't succeeded yet. It also has some ideas on team building, mainly around a novel concept of Dirty-Work Group. Key Takeaway from the Book #ProMaThe book covers the entire lifecycle of a product/business evolution and introduces a lot of handy artifacts - checklists, frameworks, tools, etc. - that can be readily used at various stages of evolution. There are plenty of practical ProMa tools you can use every day and also the philosophical exploration of the subject through lenses as varied as Indian materialism, Francis Bacon (he of the scientific method), and Rene Descartes and Sociology. Who Should Read the Book #ProMaThe First Timer: Has a tech, business or design background. Is now a Product Manager for a B2C product. Is poly-skilled enough to get the job but worried if is knowledgeable to pull it along. An Experienced ProMa: Has been a ProMa in an Enterprise that is building a B2B product. Has done MBA and/or has a technical background. With the expectation of B2B product
            Read more

            ISBN 9781732254411
            Released AU 30 May 2018
            Publisher Dinker Charak United States
            Interest Age General Audience
            Availability
            Internationally sourced; ships 6-12 working days
            View details for this title
            Making Peg Solitaire Browser Games: Jump-To-Capture Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
             

            Making Peg Solitaire Browser Games: Jump-To-Capture Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x (Trade Paperback / Paperback)

            By Gose, Stephen

            • RRP: $99.99
            • $99.99
            • In Stock US

            This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through game development for Jump-2-Capture games. These self-contained tutorials are for both v3.x.x & v2.x.x, perfect for novices and experienced web developers, and anyone creating sin...gle-player games with their own artwork and features.Discover how to create online Peg Solitaire and Jump to Capture games using the methods in this chapter from the Phaser Game Starter Kit Collection. When you finish this course, you will have a production pipeline to create as many different Jump to Capture games as your imagination can dream of!You'll also get bonus download examples, source code references on how to do every single thing in this game design workbook, so you can copy and paste these examples into your own productions and then modify those resources for your own purposes.I would like to guide you in creating several styles of Peg Solitaire game mechanics. We will use the game mechanics, mechanisms and the development methods discussed in Phaser Game Prototypes. By the end of this tutorial, you should have a fully functional Peg Solitaire game using your own gaming assets. There is a supporting website where you can download the bonus content included with your course purchase. This extraordinarily comprehensive course will teach you how to: - Use the Phaser JS Gaming Framework! either v2.x.x or v3.x.x- How to integrate Jump to Capture game mechanics into other game genres such as RPG and Combat Systems!- Use your game as a Progressive Web Application or Single Page Web Application for any device.- Analyze current business demand for this game's genre and where to deploy it.- Automatically generate various game boards.- Instructor Guides and teaching resources available for workshops in this course's special Teacher edition and online courses.
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            ISBN 9781658203029
            Released AU 19 Nov 2017
            Publisher Independently Published
            Interest Age General Audience
            Series Making Html5 Browser Games
            Availability
            Internationally sourced; ships 6-12 working days
            View details for this title
            Composing Software: An Exploration of Functional Programming and Object Composition in JavaScript
             

            Composing Software: An Exploration of Functional Programming and Object Composition in JavaScript (Trade Paperback / Paperback)

            By Elliott, Eric

            • RRP: $112.99
            • $112.99
            • In Stock US

            All software design is composition: the act of breaking complex problems down into smaller problems and composing those solutions. Most developers have a limited understanding of compositional techniques. It's time for that to change.In Composing Software , Eric Elliott shares th...e fundamentals of composition, including both function composition and object composition, and explores them in the context of JavaScript. The book covers the foundations of both functional programming and object oriented programming to help the reader better understand how to build and structure complex applications using simple building blocks.You'll learn: Functional programmingObject compositionHow to work with composite data structuresClosuresHigher order functionsFunctors (e.g., array.map)Monads (e.g., promises)TransducersLensesAll of this in the context of JavaScript, the most used programming language in the world. But the learning doesn't stop at JavaScript. You'll be able to apply these lessons to any language. This book is about the timeless principles of software composition and its lessons will outlast the hot languages and frameworks of today. Unlike most programming books, this one may still be relevant 20 years from now.This book began life as a popular blog post series that attracted hundreds of thousands of readers and influenced the way software is built at many high growth tech startups and fortune 500 companies
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            ISBN 9781661212568
            Released AU 27 Dec 2018
            Publisher Independently Published
            Interest Age General Audience
            Availability
            Internationally sourced; ships 6-12 working days
            View details for this title
            From Baylor to Baylor: 1991-2006 ACM-ICPC World Finals
             

            From Baylor to Baylor: 1991-2006 ACM-ICPC World Finals (Trade Paperback / Paperback)

            Foreword by Poucher, William B.; By Revilla, Miguel A.

            • RRP: $50.50
            • $50.50
            • In Stock US

            From Baylor to Baylor preserves the legacy of the ACM-ICPC World Finals. The book contains all the problems used during the 1991 to 2006 competitions, carefully typesetted and formatted to the highest standard. Also, almost 100 figures have been completely redrawn to improve thei...r printed quality. Prefaced by William B. Poucher from Baylor University (Texas) and coordinated by Miguel A. Revilla from Universidad de Valladolid (Spain), this work is the definitive guide to 16 years of history of the International Collegiate Programming Contest, published thanks to the collaboration of the Competitive Learning Institute and the Competitive Infrastructure Initiative. This book is tribute to all the staff, contestants, judges and volunteers that made it possible.
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            ISBN 9781711337036
            Released AU 17 Mar 2009
            Publisher Independently Published
            Interest Age General Audience
            Availability
            Internationally sourced; ships 6-12 working days
            View details for this title
            Human-Computer Interaction: Third International Conference, Ewhci '93, Moscow, Russia, August 3-7, 1993. Selected Papers
             

            Human-Computer Interaction: Third International Conference, Ewhci '93, Moscow, Russia, August 3-7, 1993. Selected Papers (Trade Paperback / Paperback)

            By Bass, Leonard J.; Gornostaev, Iu M.; Unger, C.; International Conference on Human-Computer Interaction (1991-

            • RRP: $163.99
            • $163.99
            • Not Yet Available

            The International Conference on Human-Computer Interaction EWHCI '93 was thethird conference in a series which started in 1991 in Moscow. Like its predecessors, it was occasioned by the long separation of workers in HCI from one another and the new opportunity to learn from one a...nother and to start cooperations with each other. The conference was international, with papers and participants from 16 countries. This volume contains a selection of the best papers presented at the conference. The papers are grouped into parts on: foundations of HCI; techniques, tools and paradigms for interface design; information visualization; empiricalstudies; multimedia; hypertext; customizing interfaces; teaching and learning; applications.
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            ISBN 9780387574332
            Released AU 1 Dec 1993
            Publisher Springer
            Interest Age General Audience
            Series Lecture Notes in Computer Science
            Availability
            Showing not yet available from supplier. Ships once released.
            View details for this title
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