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              Books by Lindsay D. Grace

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              Doing Things with Games: Social Impact Through Play

              Doing Things with Games: Social Impact Through Play (Hardback)

              By Grace, Lindsay D.

              • RRP: $242.00
              • $242.00
              • In Stock At Publisher

              The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie... game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key Features Provides contemporary guide on the use of games to create social impact for beginner to intermediate practitioners o Provides design and implementation strategies for social impact games Provides wide ranging case studies in social impact games Provides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortems Provides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims
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              ISBN 9781138367272
              Released AU 19 Aug 2019
              Publisher Taylor & Francis Ltd
              Interest Age 19+ years
              Availability
              In stock at publisher; ships 6-12 working days
              View details for this title
              Love and Electronic Affection: A Design Primer
               

              Love and Electronic Affection: A Design Primer (Hardback)

              By Grace, Lindsay D.

              • RRP: $242.00
              • $242.00
              • Pub Date
                6 Jul 20

              Love and Electronic Affection: A Design Primer brings together thought leadership in romance and affection games to explain the past, present and possible future of affection play in games. The authors apply a combination of game analysis and design experience in affection play f...or both digital and analog games. The research and recommendations are intersectional in nature, considering how love and affection in games is a product of both player and designer age, race, class, gender and more. The book combines game studies with game design to offer a foundation for incorporating affection into playable experiences. The text is organized into two sections. The first section covers the patterns and practice of love and affection in games, explaining the patterns and practice. The second section offers case studies from which designers can learn through example. Love and Electronic Affection: A Design Primer is a resource for exploring how digital relationships are offered and how to convey emotion and depth in the a variety of virtual worlds. This books provides: A catalog of existing digital and analog games for which love and affection are a primary or secondary focus. A catalog of the uses of affection in games, to add depth and investment in both human-computer and player-to-player engagement. Perspective on affection game analyses and design, using case studies that consider the relationship of culture and affection as portrayed in games from large scale studios to single author independent games. Analysis and design recommendations for incorporating affection in games beyond romance, toward parental love, affection between friends, and other relationships. Analysis of the moral and philosophical considerations for historical and planned development of love and affection in human-computer interaction. An intersectionality informed set of scholarly perspectives from the Americas, Eurasia, and Oceania.
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              ISBN 9781138367241
              Released AU 6 Jul 2020
              Publisher Taylor & Francis Ltd
              Interest Age 16+ years
              Availability
              Available for pre-order, ships once released
              View details for this title
              Love and Electronic Affection: A Design Primer
               

              Love and Electronic Affection: A Design Primer (Paperback)

              By Grace, Lindsay D.

              • RRP: $112.00
              • $112.00
              • Pub Date
                6 Jul 20

              Love and Electronic Affection: A Design Primer brings together thought leadership in romance and affection games to explain the past, present and possible future of affection play in games. The authors apply a combination of game analysis and design experience in affection play f...or both digital and analog games. The research and recommendations are intersectional in nature, considering how love and affection in games is a product of both player and designer age, race, class, gender and more. The book combines game studies with game design to offer a foundation for incorporating affection into playable experiences. The text is organized into two sections. The first section covers the patterns and practice of love and affection in games, explaining the patterns and practice. The second section offers case studies from which designers can learn through example. Love and Electronic Affection: A Design Primer is a resource for exploring how digital relationships are offered and how to convey emotion and depth in the a variety of virtual worlds. This books provides: A catalog of existing digital and analog games for which love and affection are a primary or secondary focus. A catalog of the uses of affection in games, to add depth and investment in both human-computer and player-to-player engagement. Perspective on affection game analyses and design, using case studies that consider the relationship of culture and affection as portrayed in games from large scale studios to single author independent games. Analysis and design recommendations for incorporating affection in games beyond romance, toward parental love, affection between friends, and other relationships. Analysis of the moral and philosophical considerations for historical and planned development of love and affection in human-computer interaction. An intersectionality informed set of scholarly perspectives from the Americas, Eurasia, and Oceania.
              Read more

              ISBN 9781138367234
              Released AU 6 Jul 2020
              Publisher Taylor & Francis Ltd
              Interest Age 16+ years
              Availability
              Available for pre-order, ships once released
              View details for this title
              Doing Things with Games: Social Impact Through Play

              Doing Things with Games: Social Impact Through Play (Paperback)

              By Grace, Lindsay D.

              • RRP: $126.00
              • $126.00
              • In Stock At Publisher

              The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie... game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key Features Provides contemporary guide on the use of games to create social impact for beginner to intermediate practitioners o Provides design and implementation strategies for social impact games Provides wide ranging case studies in social impact games Provides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortems Provides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims
              Read more

              ISBN 9781138367265
              Released AU 19 Aug 2019
              Publisher Taylor & Francis Ltd
              Interest Age 19+ years
              Availability
              In stock at publisher; ships 6-12 working days
              View details for this title
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